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Add a thing
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This wizard takes you through the steps to add a new 'thing'. You need to complete
the whole wizard in order to add the 'thing'. Once your 'thing' has been added it
will appear in your novel explorer. If you select
the 'thing' in the novel explorer, the properties window
will contain all of the information you have entered in this wizard, so that you
can amend it later. Your new 'thing' will always be appended to the bottom of the
things section of the novel explorer. You can drag things around in the novel explorer
to reorder them. If you are using the 'expert
novel explorer' you can also arrange your things into as many folders
as you wish in order for you to categorize them.
Step 1 : Thing name and description
The first stage of the new thing wizard allows you to give the name of the new thing
and a brief description of it. If you are struggling to give a name to your new
thing, and are a registered user, the get
inspiration for a new thing button may help.
The notes that you add here can automatically be included in your glossary.
For more information see generating a glossary.
Step 2 : Thing observations
In the next stage of the wizard you should make observations about it by answering
the questions given. You can customize the categories of questions and the questions
if you wish. For more information see the observations topic.
Step 3 : Thing images
The next stage of the wizard allows you to add pictures / images of your object.
There is no better way to visualize an object than to have a picture of such a thing.
If you add this thing to a diagram the first image will be shown within the diagram.
For more information see the diagram editor. NB:
if you do not have save image thumbnails inside MyNovel files checked in
preferences (it is checked by default) then MyNovel only
links to the images. If you move the novel to another computer all of your thumbnails
/ images will be invalidated.
Step 4 : Thing research
The next stage of the wizard allows you to link to web pages and other files for
research purposes about this new 'thing'. You may have no research yet.
You can add links at any time by selecting the thing after you have created it in
the novel explorer, then looking at the properties
of the thing in the properties window.
Step 5 : Thing relationships
The final stage of the wizard allows you to relate this thing to other entities
in your novel - entities being characters, places, things and events. For instance
if the new thing is a ring and you know a particular character wears it or wants
it, add the character as a relationship to this thing. Subsequently were you to
add both the character and the thing to a diagram via the
diagram editor, this link will be shown.
Once you have finished, click the finish button. Your thing will be added
to your novel and selected in the novel explorer,
and therefore it's properties will be shown in the properties
window.
To delete a thing or object once you have added it, you need to select the event
in the novel explorer then right-click on it in
the novel explorer to bring up the context menu. For more information see the novel explorer topic.
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